This one was done for Doc. He provided good reference which I’ll post if I can find the artist who did the piece I drew inspiration from. I spent several hours working on a new way to keep all the tokens looking the same and keeping them scaled correctly. All tokens I post should have either a fantasy background, modern background or a science fiction background… in case people are having trouble telling the difference
Monthly Archives: October 2010
A Monk token.
Working with Bastion: Call to Arms
Bastion is currently being developed by 10×10 Room. I’ve been working with them since February creating small monster illustrations that will appear on the game board.
Another great group who are fun to work with and give me a chance to flex some skills not entirely like overhead tokens.
Here is some of the art I’ve made for them:
Here is a screenshot of the beta game:
And a link to their site:
Working with White Haired Man
I’ve been working with White Haired Man for several years now. They are a couple great guys and I’m hoping that by helping them succeed, they will help me in the future with some module rewrites for the trilogy I’ve been creating for even longer. Here is an image form their latest project.
An Ipad Application that I’m creating some content for.
There is an application called RPG Cartographer that I have been creating content for.
Maps and tokens of monsters and objects. This has been a rather large project but the results I think are pretty nice. You can see the app here: http://itunes.apple.com/us/app/rpg-cartographer/id375814023
Here are a few samples of the things I’m doing for Brad.
Check out his other projects here:![]()

















