I’ve been doing a bit of work for Rite Publishing lately, including putting a pack of tokens together for a downloadable PDF. The PDF has layers that you can turn on and off to change the background of the token before printing, including an option for no background at all. This is my first foray into this type of market. Thanks to Russell of Rite Publishing for his help and promotional work. If you are on Facebook you can like them.
Monthly Archives: January 2011
The Burnside Seven
Just finished up a request for seven player characters, The Doomwalkers. This request from J. Burnside started out with a few giants, then became a bit larger when he asked for a token for each of his player characters. I worked from character descriptions provided by the players, and I got a lot more info than I could use. The end result though are detailed and unique tokens that were fun, and time consuming. They had a great range of iconic characters. Due to time restrictions I had to pull a lot from existing tokens, even with that shortcut creating new unique tokens took quite a bit of effort.
Giants are coming!
I can’t say exactly when, only that a commission has put the proverbial foot in the door.
I’m wrapping up Ettins, Hill Giants, and Stone Giants at this time. Once I catch up on some other work I’ll add Fire and Frost Giants, maybe another 1 or 2 varieties. Suggestions?
Here is a little preview of a Hill Giant Shaman.
Mapping Mystic Empyrean: Tower of Nitar
So, I spent all of last week on this one project. I didn’t intend to, it’s just that I couldn’t stop working on it once I started. I’d go bed thinking of the things I hadn’t done yet. Then wake up wanting to do those things, leading to wanting to do more things.
The commission comes from Brad of Level 99 Games. Last year I spent a good deal of time making map objects for his ipad application.
The city was too complex to make detailed maps. So what I tried to achieve was just a general feel for various levels of the tower. The request was for one 8.5 x 11 showing the side view and slices. I quickly realized that it was too complex an idea to keep it to just one page. So it grew to 5 pages. Though the 1 image does a pretty good job, and I put that one together last showing the side view and the various levels.















